In the recent Disney feature film, Moana, the studio take visual effects on to another level. The ocean were made as a playful character, instead of just giving it a passive role in the mis-en-scene.
Having a handful of scientists who are passionate about animation to work in the company to develop new software for water simulation, they have successfully made a rig for the water, and run particle simulation as a secondary motion, to enable it to interact with Moana. They make use of the versatility of the CGI medium to engage the audience with such element of surprise has reminded me, as an animator, that if I keep a forward-looking attitude in creative problem solving while having a solid idea of the briefs that I am working on, the possibility of new discoveries is endless. This is what I like about the discipline of Animation because it is not just about making pretty things, but also involves coming up with new innovations that will enhance the storytelling.
Sources: The Effects Tech Behind 'Moana'
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