We have moved on from pre-production to production stage now. The task were split such that Tom will finish putting up the pitch bible and Rosie will start doing the keyframes. Meanwhile, I have thought about the background, painted some and do a medium test for some of the backgrounds that I have done so far.
First of all, I tried some puddle tryouts for the simplest background that we have.
I kept in mind what people have raised in the crit, what I had in mind is a rather abstract background design, with less detail using bigger brushes. I think they will look nice, and I get to do something less controlled and more spontaneous than the backgrounds I have previously painted on the previous concept arts presented at the crit.
Final outcome of the background:
Incorporating the same style of painting to other backgrounds:
I t is quite a challenge to control the intensity of colour I applied on, so some of the backgrounds are a little too vibrant, and I might have to re-do it or edit it on Photoshop.
Test done by putting Noelline together with the background. They blends in quite well. I reduced the opacity of the hills background so that it looks less vibrant. I also put a higher intensity of yellow to Noelline so that the attention is still on her.
They way I work around the problem is to draw Noelline's outline, put a layer below the outline layer, paint it white, lock the layer so that the colour will not go over the white bit that I have painted earlier, and colour in the watercolour bits. I also took a part of the scanned background painting for the watercolour texture for Noelline and change the colour layer into multiply mode. By invert selecting the colour layer, I made a mask on the texture.
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